Trillion-dollar infrastructure
World simulation will become the trillion-dollar infrastructure layer for physical AI.
The first complete end-to-end model stack.
World simulation will become the trillion-dollar infrastructure layer for physical AI.
The field is converging on physics-native foundation models, but the full stack remains unsolved.
Viggle is the first to train a complete end-to-end physics-native world foundation model.
Our proprietary stack, social-scale data flywheel, and proven scaling capability compound that lead.
Physical AI can only scale through interactive learning in a world simulator.
Biological intelligence was shaped by this. Physical AI has no scalable way to acquire it.
The endgame is a full-stack physics-native model. Others add 3D only at the output.
physics-native partial none
A learning architecture, not a complete world simulator.
Tokenization, data, and end-to-end training for world simulation remain unsolved.
Built to generate individual mesh objects for traditional game engines.
Their generality stops at individual objects, not physical, dynamic worlds.
Real-world learning is slow, expensive, and embodiment-specific.
As hardware evolves, data loses transferability; intelligence and embodiment must be iterated together inside a world simulator.
Generality begins with one foundation model spanning characters, motion, and scenes.
Only JST-2 covers all three primitives and all six foundational tasks.
JST-2 beats every specialist benchmarked, with no task-specific fine-tuning.
JST-2 specialist
Each generation advances the same model across graphics, physics, and reasoning.
50M+ users improved the model through real-world creation and correction, while the product funded the entire loop.
0 → JST-1Architecture proof · complete model stack
JST-1 → JST-2Social-scale data flywheel
users
videos generated
ARR
total annual cost
paid acquisition
The first physics-native world model to learn physical dynamics directly.
JST-2 → JST-3Proven architecture · 10× to 100× model scale
One foundation model monetized across consumer, developer, and enterprise markets.
Four years building the full stack: tokenization, architecture, data engine, pre-training, and post-training.
Leading researcher in 3D generative models for 10+ years.
Researcher and systems builder for 3D foundation models.
